历年Siggraph会议论文3
SIGGRAPH 2003 papers on the web
Page maintained by Tim Rowley. If you have additions or changes, send an e-mail.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint. I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking. Thus you may need to search on the page to find the actual document.
Changelog
Texture Synthesis by Example
- Graphcut Textures: Image and Video Texture Synthesis Using Graph Cuts
- Vivek Kwatra, Arno Schödl, Irfan Essa, Greg Turk, Aaron Bobick (Georgia Institute of Technology/GVU Center)
- Synthesis of Progressively Variant Textures on Arbitrary Surfaces (paper 312/PVT)
- Jingdan Zhang (Tsinghua University), Kun Zhou (Microsoft Research Asia), Luiz Velho (Instituto de Matemática Pura e Aplicada), Baining Guo, Heung-Yeung Shum (Microsoft Research Asia)
- Wang Tiles for Image and Texture Generation
- Michael F. Cohen (Microsoft Research), Jonathan Shade (Wild Tangent), Stefan Hiller, Oliver Deussen (Dresden University of Technology)
- Fragment-Based Image Completion
- Iddo Drori, Daniel Cohen-Or, Hezy Yeshurun (Tel Aviv University)
Images, Video, and Texture
- Poisson Image Editing
- Patrick Pérez, Michel Gangnet, Andrew Blake (Microsoft Research Limited)
- High Dynamic Range Video
- Sing Bing Kang, Matthew Uyttendaele, Richard Szeliski, Simon Winder (Microsoft Research)
- Matchmaker: Constructing Constrained Texture Maps
- Vladislav Kraevoy, Alla Sheffer, Craig Gotsman (Technion - Israel Institute of Technology)
- View-