历年Siggraph会议论文2
Map Rendering Ravi Ramamoorthi, Pat Hanrahan (Stanford University) Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments Peter-Pike Sloan (Microsoft Research), Jan Kautz (Max-Planck-Institut für Informatik), John Snyder (Microsoft Research) Interactive Global Illumination in Dynamic Scenes Parag Tole, Fabio Pellacini, Bruce Walter, Donald P. Greenberg (Cornell University) A Lighting Reproduction Approach to Live-Action Compositing Paul Debevec, Chris Tchou (USC Institute for Creative Technologies), Andreas Wenger (Brown University), Tim Hawkins, Andy Gardner, Brian Emerson (USC Institute for Creative Technologies), Ansul Panday (University of Southern California)
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Shadows, Translucency, and Visibility
- Perspective Shadow Maps
- Marc Stamminger, George Drettakis (REVES/INRIA Sophia-Antipolis)
- A User Interface for Interactive Cinematic Shadow Design
- Fabio Pellacini, Parag Tole, Donald P. Greenberg (Cornell University)
- Robust Epsilon Visibility
- Florent Duguet, George Drettakis (REVES/INRIA Sophia-Antipolis)
- A Rapid Hierarchical Rendering Technique for Translucent Materials
- Henrik Wann Jensen (Stanford University), Juan Buhler (PDI/DreamWorks)
Soft Things
- DyRT: Dynamic Response Textures for Real Time Deformation Simulation with Graphics Hardware
- Doug L. James, Dinesh K. Pai (University of British Columbia)
- Interactive Skeleton-Driven Dynamic Deformations
- Steve Capell, Seth Green, Brian Curless, Tom Duchamp, Zoran Popovic (