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历年Siggraph会议论文2


Map Rendering
Ravi Ramamoorthi, Pat Hanrahan (Stanford University)
Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments
Peter-Pike Sloan (Microsoft Research), Jan Kautz (Max-Planck-Institut für Informatik), John Snyder (Microsoft Research)
Interactive Global Illumination in Dynamic Scenes
Parag Tole, Fabio Pellacini, Bruce Walter, Donald P. Greenberg (Cornell University)
A Lighting Reproduction Approach to Live-Action Compositing
Paul Debevec, Chris Tchou (USC Institute for Creative Technologies), Andreas Wenger (Brown University), Tim Hawkins, Andy Gardner, Brian Emerson (USC Institute for Creative Technologies), Ansul Panday (University of Southern California)

Shadows, Translucency, and Visibility

Perspective Shadow Maps
Marc Stamminger, George Drettakis (REVES/INRIA Sophia-Antipolis)
A User Interface for Interactive Cinematic Shadow Design
Fabio Pellacini, Parag Tole, Donald P. Greenberg (Cornell University)
Robust Epsilon Visibility
Florent Duguet, George Drettakis (REVES/INRIA Sophia-Antipolis)
A Rapid Hierarchical Rendering Technique for Translucent Materials
Henrik Wann Jensen (Stanford University), Juan Buhler (PDI/DreamWorks)

Soft Things

DyRT: Dynamic Response Textures for Real Time Deformation Simulation with Graphics Hardware
Doug L. James, Dinesh K. Pai (University of British Columbia)
Interactive Skeleton-Driven Dynamic Deformations
Steve Capell, Seth Green, Brian Curless, Tom Duchamp, Zoran Popovic (

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