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历年Siggraph会议论文1


y), Jon B. Cherrie, W. Richard Fright, Bruce C. McCallum, Tim R. Evans (Applied Research Associates NZ Limited)
Reliable Graphing Methods for Two-Dimensional Implicit Relations
Jeff Tupper (University of Toronto)

Reality-Based Modeling

Scanning Physical Interaction Behavior of 3D Objects
Dinesh K. Pai, Kees van Den Doel, Doug L. James, Jochen Lang, John E. Lloyd, Joshua L. Richmond, Som H. Yau (University of British Columbia)
Synthesizing Bidirectional Texture Functions for Real-World Surfaces
Xingou Liu, Heung-Yeung Shum (Microsoft Research), Yizhou Yu (University of Illinois at Urbana-Champaign)
Image-Based Rendering of Diffuse, Specular and Glossy Surfaces From a Single Image (tech report)
Samuel Boivin, André Gagalowicz (INRIA Rocquencourt)
A Signal-Processing Framework for Inverse Rendering
Ravi Ramamoorthi, Pat Hanrahan (Stanford University)

Hardware and Hardware Rendering

WireGL: A Scalable Graphics System for Clusters (project page)
Greg Humphreys, Matthew Eldridge, Ian Buck, Matthew Everett, Pat Hanrahan (Stanford University), Gordon Stoll (Intel Corporation)
Lightning-2: A High-Performance Display Subsystem for PC Clusters
Gordon Stoll, Dan Patterson, Art Webb, Chris Caywood, Milton Taveira, Steve Hunt (Intel Corporation), Matthew Eldridge, Pat Hanrahan (Stanford University), Steven Berman, Richard Levy (Cornell University)
A User-Programmable Vertex Engine
Erik Lindholm, Mark Kilgard, Henry Moreton (NVIDIA Corp.)
A Real-Time Procedural Shading System for Programmable Graphics Hardware
Kekoa Proudfoot, William R. Mark,

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