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历年Siggraph会议论文2


Mapping
Cyril Soler, Marie-Paule Cani, Alexis Angelidis (IMAGIS-GRAVIR)
Improving Noise
Ken Perlin (New York University)

Graphics Hardware

SAGE Graphics Architecture (XVR-4000 White Paper)
Michael F. Deering, David Naegle (Sun Microsystems, Inc.)
Chromium: A Stream Processing Framework for Interactive Rendering on Clusters (project page)
Greg Humphreys, Mike Houston, Yi-Ren Ng (Stanford University), Randall Frank, Sean Ahern (Lawrence Livermore National Laboratory), Peter Kirchner, Jim Klosowski (IBM Research)
Ray Tracing on Programmable Graphics Hardware
Timothy J. Purcell, Ian Buck (Stanford University), William R. Mark (Stanford University [now at NVIDIA]), Pat Hanrahan (Stanford University)
Shader-Driven Compilation of Rendering Assets (PDF hosted locally at author's request)
Paul Lalonde, Eric Schenk (Electronic Arts (Canada) Inc.)

Fluids and Fire

Physically Based Modeling and Animation of Fire
Duc Nguyen, Ronald Fedkiw, Henrik Wann Jensen (Stanford University)
Structural Modeling of Natural Flames (PDF hosted locally at author's request)
Arnauld Lamorlette, Nick Foster (PDI/DreamWorks)
Animation and Rendering of Complex Water Surfaces
Douglas P. Enright, Steve Marschner, Ronald Fedkiw (Stanford University)
Image Based Flow Visualization
Jarke J. van Wijk (Technische Universiteit Eindhoven)

Painting and Non-Photorealistic Graphics

WYSIWYG NPR: Drawing Strokes Directly on 3D Models
Robert D. Kalnins, Lee Markosian (Princ

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